101 Scoring
In 101, every point counts. Penalty points add up, reward points subtract. After 11 rounds by default, the player with the lowest score wins.
How It Works
Every player starts with 0 points. Penalty points are positive numbers and bad for you. Reward points are negative numbers and good for you, so a score can go below zero. A game lasts 11 rounds by default (the host can set 7 to 21), and the player with the lowest score at the end wins.
Rewards
Rewards are subtracted from your score:
- Siler, opening with 150 or more points or with 7 or more pairs: −101.
- Finishing normally: −101.
- Finishing normally, discarding the okey as the last tile: −202.
- Finishing before anyone else has opened (direct finish): −202.
- Direct finish, discarding the okey as the last tile: −404.
- Finishing with doubles: −202.
- Finishing with doubles, discarding the okey as the last tile: −404.
Siler −101 is earned the moment you open. Once taken, it stands for the rest of the round no matter what happens afterwards. The name stays Turkish in every language, and on okey.gg it is always on.
When a Player Finishes
Players who never opened get 202 penalty points.
Players who opened get penalty points equal to the total face value of the tiles left on their rack (their leftovers).
Players who opened with doubles get double their leftovers.
Each okey left on a rack counts 101 on top of the face values, and it is never doubled.
If the finishing player discards the okey as their last tile or finishes with doubles, each player who never opened gets 404 penalty points instead of 202. Players who opened still get their leftovers as above.
If the finishing player finishes with doubles and discards the okey as their last tile, each player who never opened gets 808 penalty points.
Direct Finish
If nobody has opened and a player opens and empties their rack in a single turn, every opponent gets 404 penalty points. Nobody else has opened, so nobody counts leftovers.
If the final discard in a direct finish is the okey, every opponent gets 808 penalty points.
Empty Round
If the pile runs out and nobody has finished, nobody earns a finishing reward. If nobody has opened, nothing is written for the round and the next one begins.
If anyone has opened, every rack is scored as if the round had ended without a finisher: 202 penalty points for each player who never opened and the leftovers for each player who opened (doubled for a doubles opener, plus 101 for each okey left on the rack). Anything already written during the round stands, including penalties and any Siler already taken.
Duo Scoring
In Duo, every seat is scored exactly as in a solo game and each team column shows the sum of its two seats. The one exception: when a player finishes, their partner gets nothing that round, no penalty and no reward.
For example, Ali finishes normally. Ali gets −101 and Ali's partner gets 0, so Ali's team writes −101. On the other team, each player who never opened gets 202, so the team writes 404 if neither opened. An opponent who opened gets their leftovers, doubled if they opened with doubles.
If Ali had finished by discarding the okey, finished with doubles or made a direct finish, each opponent who never opened would get 404 instead of 202. Finishing with doubles and discarding the okey makes it 808 each. Your partner's opening does not protect you: a player who never opened gets 202 even if their partner opened.
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