Okey FAQ
Answers to common questions about how okey works. If you are new to the game, start with the rules page first.
What is the difference between okey and fake okey?
Okey tiles work as jokers and can replace any tile in a per. Fake okey tiles look similar but cannot be used as jokers. They can only be used as regular tiles, representing the same number and color as the okey.
How is the okey tile determined?
A random tile called the indicator is placed face up before the deal. The okey is the tile one number higher in the same color. For example, if the indicator is blue 9, the okey is blue 10. If the indicator is 13, the okey wraps around to 1.
Can I use okey tiles in doubles?
Yes. Okey tiles can stand in for any tile, including in pairs when going for doubles. For example, if you have one red 5 and one okey, that counts as a valid pair.
Is 12-13-1 a valid run?
Yes, but only in okey (not in 101). The sequence wraps from 13 back to 1, but it cannot continue further. 12-13-1-2 is not valid.
What happens if nobody finishes?
If the pile runs out and nobody has finished, it is an empty round. No points are awarded or lost. The next round begins as usual.
How many tiles do I need to form a per?
A per requires a minimum of 3 tiles. It can be a set (same number in different colors) or a run (consecutive numbers in the same color). There is no upper limit as long as the group remains valid.
What is kafa atmak?
It means forming a single color sequence from 1 to 13 plus another 1, making 14 tiles all in the same color. If a player achieves this, they win the entire game immediately. No more rounds are played.
How does scoring work?
The finishing player earns 2 points for a regular finish, or more for doubles and okey finishes. The first player to reach 20 points wins the game. See the scoring page for full details.
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Have questions about 101?
See 101 FAQ →